Unit | Attack | Attack Distance | Move Point | Transport Capacity | Transport Type | Technology |
![]() Only this unit can build cities |
0 | 0 | 2 | 0 | None | Agriculture |
![]() Only this unit can improve land |
0 | 0 | 2 | 0 | None | Agriculture |
![]() Only this unit can improve water tile |
0 | 0 | 4 | 0 | None | Sailing |
![]() Can establish commercial exchange. |
0 | 0 | 2 | 0 | None | Animal Husbandry |
![]() Can establish commercial exchange. |
0 | 0 | 4 | 0 | None | Sailing |
![]() Lightweight melee unit |
8 | 1 | 2 | 0 | None | Agriculture |
![]() Lightest melee unit. Is not affected by terrain difficulties |
5 | 1 | 2 | 0 | None | Agriculture |
![]() First ranged unit |
7 | 2 | 2 | 0 | None | Archery |
![]() First naval unit |
10 | 1 | 4 | 1 | Land Unit | Sailing |
![]() First mounted unit. No defense bonus |
10 | 2 | 4 | 0 | None | The Wheel |
![]() 50% defense bonus vs mounted units |
11 | 1 | 2 | 0 | None | Bronze Working |
![]() No defense bonus |
12 | 1 | 4 | 0 | None | Horseback Riding |
![]() 200% bonus vs Cities |
8 | 2 | 2 | 0 | None | Mathematics |
![]() |
11 | 2 | 2 | 0 | None | Construction |
![]() |
14 | 1 | 2 | 0 | None | Iron Working |
![]() 50% defense bonus vs mounted units |
16 | 1 | 2 | 0 | None | Civil Service |
![]() Weak against cities |
20 | 1 | 4 | 0 | None | Chivalry |
![]() |
18 | 2 | 2 | 0 | None | Machinery |
![]() 200% attack bonus vs cities |
14 | 2 | 2 | 0 | None | Physics |
![]() |
21 | 1 | 2 | 0 | None | Steel |
![]() |
20 | 1 | 4 | 2 | Land units | Astronomy |
![]() |
24 | 1 | 2 | 0 | None | Gunpowder |
![]() |
28 | 2 | 5 | 3 | Land units | Navigation |
![]() Weak against cities |
25 | 1 | 4 | 0 | None | Mettalurgy |
![]() 200% attack vs cities |
20 | 2 | 2 | 0 | None | Chemistry |
![]() |
34 | 1 | 2 | 0 | None | Rifling |
![]() Weak against cities |
34 | 1 | 4 | 0 | None | Military Science |
![]() 33% attack bonus vs cities |
45 | 1 | 3 | 1 | Land units | Steam Power |
![]() 200% attack bonus vs cities |
28 | 3 | 2 | 0 | None | Dynamite |
![]() |
60 | 2 | 5 | 0 | None | Refrigeration |
![]() First flying unit |
35 | 5 | 0 | 0 | None | Flight |
![]() |
70 | 1 | 2 | 0 | None | Plastics |
![]() Cannot attack |
0 | 1 | 2 | 8 | Air units | Electronics |
![]() 30% attack bonus vs cities |
65 | 3 | 5 | 3 | Land units | Electronics |
![]() 150% bonus vs flying units |
50 | 2 | 2 | 0 | None | Ballistics |
![]() 100% bonus vs submarine |
55 | 1 | 6 | 2 | Land units | Combustion |
![]() |
65 | 1 | 2 | 0 | None | Penicillin |
![]() |
65 | 10 | 0 | 0 | None | Radar |
![]() 150% attack bonus vs Helicopter |
45 | 8 | 0 | 0 | None | Radar |
![]() 150% attack bonus vs Helicopter |
70 | 1 | 5 | 0 | None | Combined Arms |
![]() 100% bonus vs Tank |
50 | 1 | 2 | 0 | None | Combined Arms |
![]() Destroy all units in a radius |
Special | 10 | 0 | 0 | None | Nuclear Fission |
![]() 150% bonus vs air units |
65 | 2 | 3 | 0 | None | Rocketry |
![]() No defense bonus |
60 | 1 | 6 | 0 | None | Computers |
![]() |
85 | 3 | 6 | 2 | Missile units | Telecommunications |
![]() |
90 | 1 | 3 | 0 | None | Mobile Tactics |
![]() |
60 | 8 | 0 | 0 | None | Advanced Ballistics |
![]() Destroy all units in a radius |
Special | 12 | 0 | 0 | None | Advanced Ballistics |
![]() 100% bonus vs submarines |
100 | 3 | 7 | 3 | Missile units | Robotics |
![]() 150% bonus vs helicopters |
75 | 10 | 0 | 0 | None | Lasers |
![]() No defense bonus |
100 | 1 | 5 | 0 | None | Lasers |
![]() |
85 | 20 | 0 | 0 | None | Stealth |
![]() No defense bonus |
150 | 1 | 5 | 0 | None | Nuclear Fusion |