Unit | Attack | Attack Distance | Move Point | Transport Capacity | Transport Type | Technology |
Settler
Only this unit can build cities |
0 | 0 | 2 | 0 | None | Agriculture |
Worker
Only this unit can improve land |
0 | 0 | 2 | 0 | None | Agriculture |
Workboat
Only this unit can improve water tile |
0 | 0 | 4 | 0 | None | Sailing |
Caravan
Can establish commercial exchange. |
0 | 0 | 2 | 0 | None | Animal Husbandry |
Cargo Ship
Can establish commercial exchange. |
0 | 0 | 4 | 0 | None | Sailing |
Warrior
Lightweight melee unit |
8 | 1 | 2 | 0 | None | Agriculture |
Scout
Lightest melee unit. Is not affected by terrain difficulties |
5 | 1 | 2 | 0 | None | Agriculture |
Archer
First ranged unit |
7 | 2 | 2 | 0 | None | Archery |
Trireme
First naval unit |
10 | 1 | 4 | 1 | Land Unit | Sailing |
Chariot Archer
First mounted unit. No defense bonus |
10 | 2 | 4 | 0 | None | The Wheel |
Spearman
50% defense bonus vs mounted units |
11 | 1 | 2 | 0 | None | Bronze Working |
Horseman
No defense bonus |
12 | 1 | 4 | 0 | None | Horseback Riding |
Catapult
200% bonus vs Cities |
8 | 2 | 2 | 0 | None | Mathematics |
Composite BowMan | 11 | 2 | 2 | 0 | None | Construction |
Swordsman | 14 | 1 | 2 | 0 | None | Iron Working |
Pikeman
50% defense bonus vs mounted units |
16 | 1 | 2 | 0 | None | Civil Service |
Knight
Weak against cities |
20 | 1 | 4 | 0 | None | Chivalry |
Crossbowman | 18 | 2 | 2 | 0 | None | Machinery |
Trebuchet
200% attack bonus vs cities |
14 | 2 | 2 | 0 | None | Physics |
Longswordman | 21 | 1 | 2 | 0 | None | Steel |
Caravel | 20 | 1 | 4 | 2 | Land units | Astronomy |
Musketman | 24 | 1 | 2 | 0 | None | Gunpowder |
Frigate | 28 | 2 | 5 | 3 | Land units | Navigation |
Lancer
Weak against cities |
25 | 1 | 4 | 0 | None | Mettalurgy |
Cannon
200% attack vs cities |
20 | 2 | 2 | 0 | None | Chemistry |
Rifleman | 34 | 1 | 2 | 0 | None | Rifling |
Cavalry
Weak against cities |
34 | 1 | 4 | 0 | None | Military Science |
Ironclad
33% attack bonus vs cities |
45 | 1 | 3 | 1 | Land units | Steam Power |
Artillery
200% attack bonus vs cities |
28 | 3 | 2 | 0 | None | Dynamite |
Submarine | 60 | 2 | 5 | 0 | None | Refrigeration |
Triplane
First flying unit |
35 | 5 | 0 | 0 | None | Flight |
Infantry | 70 | 1 | 2 | 0 | None | Plastics |
Carrier
Cannot attack |
0 | 1 | 2 | 8 | Air units | Electronics |
Battleship
30% attack bonus vs cities |
65 | 3 | 5 | 3 | Land units | Electronics |
Anti Aircraft Gun
150% bonus vs flying units |
50 | 2 | 2 | 0 | None | Ballistics |
Destroyer
100% bonus vs submarine |
55 | 1 | 6 | 2 | Land units | Combustion |
Marine | 65 | 1 | 2 | 0 | None | Penicillin |
Bomber | 65 | 10 | 0 | 0 | None | Radar |
Fighter
150% attack bonus vs Helicopter |
45 | 8 | 0 | 0 | None | Radar |
Tank
150% attack bonus vs Helicopter |
70 | 1 | 5 | 0 | None | Combined Arms |
AntiTank Gun
100% bonus vs Tank |
50 | 1 | 2 | 0 | None | Combined Arms |
Atomic Bomb
Destroy all units in a radius |
Special | 10 | 0 | 0 | None | Nuclear Fission |
Mobile SAM
150% bonus vs air units |
65 | 2 | 3 | 0 | None | Rocketry |
Helicopter Gunship
No defense bonus |
60 | 1 | 6 | 0 | None | Computers |
Nuclear Submarine | 85 | 3 | 6 | 2 | Missile units | Telecommunications |
Mechanized Infantry | 90 | 1 | 3 | 0 | None | Mobile Tactics |
Guided Missile | 60 | 8 | 0 | 0 | None | Advanced Ballistics |
Nuclear Missile
Destroy all units in a radius |
Special | 12 | 0 | 0 | None | Advanced Ballistics |
Missile Cruiser
100% bonus vs submarines |
100 | 3 | 7 | 3 | Missile units | Robotics |
Jet Fighter
150% bonus vs helicopters |
75 | 10 | 0 | 0 | None | Lasers |
Modern Armor
No defense bonus |
100 | 1 | 5 | 0 | None | Lasers |
Stealth Bomber | 85 | 20 | 0 | 0 | None | Stealth |
MechWarrior
No defense bonus |
150 | 1 | 5 | 0 | None | Nuclear Fusion |